Descripción
Instituciones asociadas
Contribuidores
Artículos de conferencias
[P2] C. Jurado, M. Llano, E. Gamboa, Y. Bermudez, V. Valencia and M. Trujillo, "Exploring Teenager's Motivations as Digital Natives to Enhance Peace Culture Workshops Adherence Using Gamification" in Research and development of New Technology. pp. 197-209. ISBN: 978-84-949828-5-9, V Jornadas Iberoamericanas de Interacción Humano Computador, Puebla, Mexico, Jun. 2019.
[P1] M. Llano, C. Jurado, A. Serrato, E. Gamboa and M. Trujillo, "Freiya, a Gamified Application for Promoting Peace Culture among Teenagers" in Ciencias Computacionales, pp. 466-469, ISBN: 978-958-8862-54-2 in Proceedings of 13th Colombian Conference on Computing (13CCC), Cartagena, Colombia, Spe. 2018.
Capítulos de libros
[B1] Jurado, C., Llano, M., Gamboa, E., Bermúdez, Y., Valencia, V., & Trujillo, M. (2019). "Fostering Teenagers’ Motivation Towards Peace Culture Workshops Using Gamification". P. H. Ruiz & V. Agredo-Delgado (Eds.), Human-Computer Interaction. pp. 227–237. DOI: 10.1007/978-3-030-37386-3_17